There had been rumours that M圜AREER would include some college gameplay, due to the leaked achievement list and research unearthing a licensing agreement between 2K Sports and the Collegiate Licensing Company. This week, I’m recalling the time that I received a scoop about M圜AREER in NBA 2K16, which I ultimately didn’t publish.īack in July of 2015, we were all awaiting further previews and details of what to expect from NBA 2K16. ![]() You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Once again though, that first version of 2K Pro-Am in NBA 2K16 was a blast, and that also carried over into NBA 2K17. The novelty of it being a fresh new experience certainly contributes to my nostalgia for it, but many of the changes to M圜AREER and the online scene since then have taken it in a disappointing direction. NLSC THRILLHO was born!Īlthough some improvements were made to 2K Pro-Am following its introduction in NBA 2K16, I’d still say that the original incarnation of the mode is one of the best. However, when Kenny invited Arcane and I to play 2K Pro-Am in NBA 2K16 along with community members The X, Valor, and zzcoolj21, we were hooked. I’d dabbled with it in the past, but was generally content to play franchise modes, or stick to the NBA side of M圜AREER. To that point though, for a while I was far more enthusiastic about online play. Technically that refers to the present day as well, as I no longer find the scene appealing in NBA 2K. There was a time when I was very reluctant to play online. This week, I’m taking a look back at 2K Pro-Am in NBA 2K16, as well as how the mode has changed since then. This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. I have my doubts that 2K would go to the trouble of doing so however, and while I’ll always support my fellow gamers over a company, I do understand their position. Even if it were for a week or two every year to celebrate the history of the series, it would be a fantastic opportunity to revisit classic releases and re-download lost updates. That isn’t to say that I’d be against 2K reactivating servers for those games, or some other old favourites. While I disagree that it’s merely myopic nostalgia that has created an appreciation for NBA 2K16 and NBA 2K17, and a desire to see 2K reactivating the servers for those titles, it is fair to note the unlikelihood of it ever happening. In turn, those people will be accused of being blinded by nostalgia. There’s bound to be a few disgruntled gamers making that eternal request of “fix your servers!” And speaking of online support, you might see a couple of people raising the issue of reactivating servers for games such as NBA 2K16 and NBA 2K17. ![]() Others will be asking for Locker Codes or VC giveaways. Some gamers will bring up technical issues that they’re having, prompting a form response from the 2K Support account. Whenever the official NBA 2K Twitter sends out a Tweet, you’ll see some familiar replies. This week, I’m tipping things off by discussing the prospect of reactivating servers for older NBA 2K games. ![]() We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood.
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